;; ---------------------------------
;;              FOG
;; ---------------------------------
;; change RGB color of fog and density of fog

Weather

	HardwareFogColor = R:10 G:10 B:10          ;RGB values for the color & density of the fog
	HardwareFogEnable = Yes                       ;is there fog on this map?
	HardwareFogStart = 0                        ;distance that atmospheric fog begins. There is no fog closer than this value
	HardwareFogEnd = 2000                         ;distance that atmospheric fog reaches full effect



;; ---------------------------------
;;         FALLING SNOW
;; ---------------------------------
;; This code will automatically put in falling snow.  The denser the snow, the more laggy the map.

  
    SnowEnabled = Yes               ; enable/disable snow on the map.
    IsSnowing = Yes               ; is it snowing today?
    SnowTexture = EXRainDrop.tga
    SnowBoxHeight = 1200             ; height from which snow falls
    SnowSpacing = 10             ; snow spacing -- less means more
    NumberTiles = 4

    SnowAmplitude = 0              ; amount of side-to-side movement. 
    SnowFrequencyScaleX = 0.10        ; speed of side-to-side wave movement.
    SnowFrequencyScaleY = 0.10         ; speed of side-to-side wave movement. 

    SnowPointSize = 6               ; scale the size of snow particles.
    SnowMinPointSize = 6           ; min point size
    SnowMaxPointSize = 20           ; max point size

    SnowPointSprites = No           ; set to "no" for point-sprite emulation.
    SnowQuadSize = 5               ; scale the size of snow particles when using point-sprite emulation.

    SnowSpeed = 500               ; speed at which snow falls
End